Computer Science with Web Development
School of Computing, Science & Engineering
September 2019Next enrolment
In a nutshell
Sophisticated software is delivering highly interactive web application experiences and users now expect online interactions to be usable, accessible, portable and maintainable. Many companies urgently need skilled professionals who understand online environments and can help them to keep apace with new developments.
Salford is a popular UK centre for computer science studies. This industry-designed course, provides web development knowledge and a hands-on ethos, so you graduate with the practical skills and relevant knowledge ready to build a successful and lucrative career creating quality online presence.
- Build understanding of the techniques and technologies associated with interactive web applications.
- Develop the ability to think conceptually and translate concepts into reality through the use of technology.
- Go beyond programming web applications, and develop skills in security, penetration testing and user experience.
- Have the option to take an industry placement to develop your workplace skills
This is for you if...
You have a strong interest in IT, computing and online experiences
You're interested in how things work rather than just wanting to be a user of them.
You have good attention to detail and enjoy working on your own initiative
All about the course
Our computer science courses put you in charge of the computer. You will gain a broad understanding of computing and a highly practical study of the design, production and delivery of interactive web applications.
In year one, essential modules will explore programming, database systems and computer systems. You will look at Java, Linux, databases, artificial intelligence, networking and computer graphics. During year two, you'll be introduced to subjects specific to your course, including artificial intelligence, data mining, data structures, networking and design patterns
Your final year requires you to complete a range of compulsory modules specific to software and computer graphics, with optional modules in development, virtual reality and information security. You'll also complete an individual project to demonstrate your understanding of computer science.
When accepting your offer to study on this course, please be aware that not all optional modules run each year. Your tutor will advise you of the available options at the start of term. Whilst we try to try to ensure that you can select your preferred options, we cannot guarantee this.
Industrial placement option
If you are studying full-time, you'll have the option to take an industrial placement year between years two and three. Although you will be responsible for securing your own placement, we will assign you a placement tutor to monitor your progress and assess your final placement report. By completing a placement year, you can add 'with professional experience' to your degree award. This full information for this course can be found here.
This module will share fundamental knowledge of database management systems, their design, implementation and applications. It will develop your knowledge and understanding of the underlying principles of relational database management system, and how to implement and maintain an efficient database system.
Computer System Internals and Linux
This module will provide you with an in-depth low-level knowledge of computer systems, concentrating on computer architecture, operating systems and communications technology. You will also start to develop skills in the use of Unix-like operating systems at command-line level, writing and using simple scripts and batch files and the simple system administration of a standalone Linux PC.
You will be introduced to a systematic approach to programming, and you will develop an appreciation of the software development cycle. You will learn excellent programming practice through design, implementation and testing, and will be introduced to the basics of a structured programming of integrated programming environment.
You will strengthen your syntax and semantics base of Java developed in the ‘Programming 1’ module. You will develop an appreciation of recursion as well as your knowledge of dynamic data structures. Additionally, you will learn how to test and debug code, along with an appreciation of more sophisticated programming behaviour. You will be introduced to a non-BlueJ means of compiling and executing Java applications.
Professional Development and Practices
You will be introduced to the business context and application of computing and information systems. You will explore this through societal, professional, ethical and legal issues surrounding business practices and the theory and process of project delivery to a professional standard.
Web Development and Human Computer Interfaces
You will be introduced to theory and practice of website design and development and develop knowledge and understanding of human-computer interaction and techniques for designing and analysing user interfaces. You will also gain skills and practical experience of designing, developing and testing websites using HTML5 & Cascading Sheets (CSS).
Client Server Systems
Network Penetration Testing
You will apply a range of techniques for penetration testing and vulnerability assessment, communicating the outcomes effectively and professionally. You will cover planning, scanning, web application testing, exploiting vulnerabilities, password attacks and wireless vulnerabilities. You will learn to consider the ethical and legal implications of penetration testing and will be expected to work within a strong ethical framework.
Networking and Security
You will learn in detail how the Internet works, from local area networks to global networks. This will include designing and troubleshooting networks, and configuring and testing network applications. You will also look at security vulnerabilities, cryptographic principles, protocols, C-I-A trade-offs, firewalls and legal implications. You will apply these principles to designing solutions for some realistic case studies.
You will receive a broad overview of software development methods and techniques, focusing on various modelling and design approaches. You will develop understanding of the application of generic pattern based strategies for resolving common high-level problems in object orientated design. You will develop problem recognition and categorisation and learn how (and when) established pattern based solutions can be identified and applied as solutions.
Software Projects with Agile Techniques
This module combines technical work in computer programming with personal development planning. You will work in a group to design, develop, document and demonstrate a solution to a problem, working to a professional standard using Java programming. This module also introduces agile techniques and methodologies and provides an opportunity for applying, evaluating and reflecting on these techniques.
You will develop your range of employability 'soft skills' to give you an advantage when applying for placements and performing well whilst on placement. Employers value a combination of technical and interpersonal skills. This module will draw from our extensive industry contacts to demonstrate the range of skills needed to succeed in your career and help you develop a career plan.
User Experience (UX) places the user’s needs at the centre of the design of software user interfaces, making software usable, accessible and ergonomic. This module will give you a focus on sophisticated web-based user interface design by demonstrating the application of rigour to the process of developing and evaluating interactive web-based systems. You will design and prototype user interfaces, design and carry out evaluation experiments, and use statistics to evaluate results.
Advanced Web Development
You will learn the common stages of creating a large-scale web application. This consists of the following: development of a scalable web application using design patterns, frameworks and other industry best practices; discussion of the concepts of APIs; designing a fully RESTful API for the application; and create a client to consume the application API .
You will complete a major individual project to demonstrate your understanding of multimedia, web or other programming technologies and project management. Choosing your own area of study, you will identify and develop a realistic problem and organise, sustain and report in a detailed and reflective way. The work represents a significant part of your portfolio which can be used to demonstrate your abilities to prospective employers. Typical projects include commercial web sites, mobile platform applications, 3D games and usability studies.
Information Security Management
You will explore the creation and implementation of information security policies in organisations, with an emphasis on risk management and business continuity planning. You will consider both the practicalities of implementation in a real-world setting, and the various legal and ethical issues involved. You’ll learn to identify assets, vulnerabilities, threats and controls and to consider issues of security culture.
OPTIONAL MODULES (CHOOSE TWO)
You will learn business and enterprise concepts so you can analyse and evaluate business practices, concepts, theories and frameworks and their relationship to the strategic and operational management of an enterprise or a project. This is intended to complement the technical project management content of the course and provide a real-world context linked to current enterprise activities at the university. You will also learn about freelancing.
Software Quality Management
You will study the idea of quality and its importance in the software development process. Using a variety of metrics, prediction systems and models you will build an appreciation of the worth of quality in any software development project. This will help you become a confident user interface developer through the use of appropriate and rigorous usability engineering techniques and guidelines.
Virtual Reality and 3D Games
This module will provide you with a comprehensive understanding of the principles, practices and measures of virtual reality technology and the development of interactive 3D worlds. Applications of the technology that will be used are from across sectors including the computer games industry, medicine, energy, engineering and science. You will develop your programming to an advanced level of understanding and experience of modern interactive 3D engine development.
The module will provide an introduction to the key technologies used to provide interactive web sites and interactive applications for use with mobile devices, taking into account the unique environment in which these applications operate. Consideration will be given to how to use these technologies whilst still maintaining web standards, particularly accessibility.
Please note that it may not be possible to deliver the full list of options every year as this will depend on factors such as how many students choose a particular option. Exact modules may also vary in order to keep content current. When accepting your offer of a place to study on this programme, you should be aware that not all optional modules will be running each year. Your tutor will be able to advise you as to the available options on or before the start of the programme. Whilst the University tries to ensure that you are able to undertake your preferred options, it cannot guarantee this.
What will I be doing
You will develop your knowledge and skills through a blend of theoretical, collaborative and practical methods:
- Case studies
- Group work
- Project work
You will be assessed through a combination of formats:
- Examinations which will assess your immediate response to a set of unseen problems
- Assignments which will assess your response to a larger problem
- Practical tests which will assess your ability to apply appropriate skills to a problem
- Projects which will assess your ability to create a plan, identify possibilities, make decisions, carry out the plan, and reflect on the choices and outcome
- Software development tasks will which will demonstrate your work
The School of Computing, Science & Engineering
The School of Computing, Science & Engineering (CSE) seeks to improve lives through proactive collaboration with industry and society. Our stimulating, industry-accredited courses and research programmes explore engineering, physics, acoustics, computing, mathematics and robotics. Through our award-winning lecturers, world-class facilities and research-led teaching, CSE produces highly employable graduates ready for the challenges of today and tomorrow.
Networking and project laboratories
The School has high quality facilities for students. In 2012 the Cisco networking laboratory moved to MediaCityUK; all Cisco-related laboratory classes on the programmes are now delivered at MediaCityUK. There are also opportunities for undertaking a CCNA via CPD.
We also have a second networking laboratory on the main campus and a dedicated Final Year Project laboratory, both of which provide a variety of facilities and equipment for students on Computer Science and Computer Networking degrees.
Specialist computer laboratories
Computer suites are equipped with Macs and PCs configured with the specialist software required for modules such as Database Systems, Web Content Creation, Mobile Networking & Network Simulation, and Internet Security & Computer Forensics.
What about after uni?
When you graduate you will have excellent software development skills supported by a large portfolio of practical work which can be used to demonstrate your abilities to prospective employers. While many graduates will work as programmers and software developers in a range of companies, others work as computer consultants, system administrators or as a computer analyst.
Our previous graduates have found employment with national companies such as Sainsbury's, Cisco, Microsoft, SIS, Autotrader, HMRC, Ferranti and Civica, as well as local enterprises.
We offer a range of specialism postgraduate study paths to help you take your career even further. We offer a fee discount for our graduates and alumni.
- MSc Cyber Security, Threat Investigation and Forensics
- MSc Data Science
Our experienced team maintain strong links with the construction industry and professional bodies, which provides our students with benefits including site visits, guest speakers and placements.
We run an industrial liaison committee to provide us with industry-focused advice and ensure that our modules are relevant. Organisations involved are a mixture of IT-led businesses and those who make advanced of IT, including Web Applications UK, AutoTrader, Cooperative, DAI and FastWebMedia.
This broad approach ensures we gain multiple perspectives from the IT industry and keeps our courses as relevant as possible and our graduates highly employable.
What you need to know
English language requirements
International applicants must demonstrate proficiency in English. An IELTS score of 6.0 with no band below 5.5 is proof of this.
We're looking for applicants with a strong interest in computing and IT. This implies having an interest in how things work rather than just wanting to be a user of them. Having attention to detail and a good work ethic are desirable, particularly if you are interested in the placement year option.
English Language and Mathematics at grade C/level 4 or above (or equivalent). You must fulfil our GCSE entry requirements as well as one of the requirements listed below.
UCAS tariff points
112-120 UCAS points, to include Mathematics, a numerate science or a computer-related subject.
GCE A level
112-120 UCAS points, to include a grade C in Mathematics, a numerate science or a computer-related subject.
BTEC National Diploma
DDM from a computer-related subject. Engineering or Science accepted with distinctions in maths modules.
120 UCAS points, to include a Mathematics, a numerate science or a computer-related subject.
Irish Leaving Certificate
120 UCAS points, to include a Mathematics, a numerate science or a computer-related subject.
Pass in Diploma of at least 60%, to include a numerate subject or Engineering
30 points with 14 in Higher Level subjects
Access to HE
Pass with 112-120 UCAS Points from a QAA-approved computer-related programme with Level 3 Mathematics content.
Salford Alternative Entry Scheme (SAES)
We positively welcome applications from students who may not meet the stated entry criteria but who can demonstrate their ability to pursue the course successfully. Once we receive your application, we'll assess it and recommend it for SAES if you are an eligible candidate.
There are two different routes through the Salford Alternative Entry Scheme and applicants will be directed to the one appropriate for their course. Assessment will either be through a review of prior learning or through a formal test.
Please contact Admissions for further information.
|Type of study||Year||Fees|
|Full-time home/EU||2019||£9,250per year|
|Full-time international||2019||£14,820per year|
|Part-time||2019||Your annual fee will be calculated pro rata to the full-time fee according to the number of credits you are studying.|
You should consider further costs which may include books, stationery, printing, binding and general subsistence on trips and visits.
Applicants for this course can qualify to apply for one of five scholarships provided thanks to the generosity of the Morson Group. Each scholarship is worth a total of £9,000, paid as two cash award instalments of £1,500 each per annum for a maximum of three years.
The scholarships aim to ensure that talented students starting their first year are not deterred from studying at the University of Salford for financial reasons. Qualifying students will be encouraged to apply after registration and enrolment in September 2019. More information about the scholarship.
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Course ID G4W1